Yet The Sound is a Stage.
Creating the soundscape of the installation.
First off, I attempt to generate the background noise to try to give the space a sense of consciousness and tactility.
Using Sampler and messing around with the loop to create a base sound. I choose a very ambient track to work as the base sample.
Adding some flair, the delays and reverbs are a must, perhaps a chorus in the future. Filtered out most of the highs and added some pan for variation. The rumble effect gave it a tad bit of an earthly feel.
This was the result-ish.
The next part I worked on were the resting sounds, that trigger based on no level of activity. I wanted to go with something that stood out and worked as pulses in the soundscape.
I went with this custom instrument called belles & thinpad. Sounded pretty good as it is, all that had to be done was the note adjustment. How it sounds, after the jump.
The final sounds I was working on were the individual sounds that were going to be mapped to their respective water containers. There is going to be a minimum of 6 sounds that has to blend seamlessly with each other. Yet it had to be something that if taken away, was to be noticeable.
This part, is still a work in progress as I am still unsure how to approach this, i tried duplicating the same sounds over different rootkeys, but it still seems a tad bit too subtle. Using filters on the other hand change the sound too much for my liking.
One more time altogether now.
Reference: Ambient sound tutorial