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A progressive study through embodiment of steganography.
The liberation of one’s self from soul in an encounter larger than life with T. K. Sabapathy.
Mantra in the floating world of new media.
Impermanence in states of being allows for versatility
I want to forget
Sound Designer, Roger Low (www.roglow.com), on the emphasis of silence for films do not imply the lack of sound, but ambience helps in establishing the context and certain devices such as clock-ticking could emphasise that tension and then release.
Life 2.0 is a feature-length documentary recounts the lives of individuals and how their engagement in the third space alters their lives in real time for the better or worse.
Real and Second Life
Asri Falcone asserts that her avatar is not of a separate entity but her very self. In the film sequence, filmmaker Jason Spingarn-Koff consciously decides upon the juxtaposition of Asri Falcone’s successful entrepreneurship in virtual world, and obese black woman who chain-smokes and sleeps till late in the day.
Introduction of Asri Falcone evokes shock and disdain in view of her lifestyle and sense of self. It reminds of the notions of real and virtual life disparity in which Second Life offers this chance for escape. Undeniably it might have been an intention for gameplay, Life 2.0 offers a warm wrap for the depiction of Falcone, which serves as a reference for contemplation of the dilemma in virtuality and reality. Especially since Second Life is based upon realism of human, environment, and propagated interactions.
In Falcone’s relationship with Misty, a fellow playmate in Second Life sharing a dedication in their gameplay, they engage with each other in entertainment and many other bonding activities. It attributes both character’s moments of intimacy to their common ground established in third space.
Asri Falcone’s entrepreneurial spirit was apparent. Her victorious case from the sue of copyright infringement from virtual assets validates beyond the study of identity and extends towards economy. Liken to Bitcoins*, Linden currency in Second Life is not only virtually exchanged but to state currency and vice versa.
What is a Bitcoin?
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